Fairfield High School

      Computing

      Computing forms part of the National Curriculum and is offered to all Key Stage 3 and Key Stage 4 pupils.

      The Computing Faculty is committed to developing and improving the Computing knowledge, skill and awareness for all students. We are constantly innovating and progressing in order to ensure pupils leave Fairfield with knowledge and skills at a level suitable for the future workplace and as active participants in a digital world.

      Our aim is to give all girls a high-quality computing education which equips them to understand and change the world through computational thinking. We hope to develop logical thinking and precision. Our curriculum teaches how digital systems work, how they are designed and programmed, and the fundamental principles of information and computation. Our curriculum also ensures that pupils become digitally literate – able to use, and express themselves through, information and communication technology.

      Year Group

      Unit/Topic Detail

      Year 7

       

       

       

       

       

       

       

       

       

       

      Unit 1: Computational thinking skills use to create an animation

      Unit 2: What is a computer and how does a computer work?

      Unit 3: Programing a Micro:Bit

      Unit 4: The Web: how it works and creating HTML pages

      Unit 5: Stay safe online

      Unit 6: Representing images

      Year 8

       

       

       

       

       

       

       

       

       

       

      Unit 1: Binary

      Unit 2: Representing images

      Unit 3: Internet safety

      Unit 4: Sorted!

      Unit 5: instruction sets

      Unit 6: Ready Player One!

      Unit 7: Connecting to the internet

      Year 9

       

       

       

       

       

       

       

       

       

       

      Unit 1: Critical Thinking, Problem Solving and Python

      Unit 2: Representing Sound

      Unit 4: Getting down and dirty with networks

      Unit 3: Internet safety: use of apps

      Unit 4: Cracking the code: Binary characters, cyphers and encryption

      Unit 6: Creating an App and a website to promote it

      Year 10 Computer Science

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

      Algorithms

      Iteration

      Boolean logic

      Data types

      Searching and sorting

      Input and outputs

      Binary and Hexadecimal

      Programming Languages

      Hardware

      Software

      Networks

      Python Skills

      Year 11 Computer Science

       

       

       

       

       

       

       

      Python Skills

      NEA

      System Security

      Ethical, legal cultural and environmental impact

      Revision

      Assessment

      Y10 Creative iMedia

       

       

       

       

      Pre Production

      Exam January

      Creating Graphics

      Creating Websites

      Y11 Creative iMedia

       

       

      Creating Websites

      Creating Videos

      Specification Link

      GCSE Computing 9-1 :

      http://www.ocr.org.uk/Images/225975-specification-accredited-gcse-computer-science-j276.pdf

      Creative iMedia:

      http://www.ocr.org.uk/Images/115888-specification.pdf

       
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